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Moving a GameObject along a Custom (Curved) Spline

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Hi guys, After having extensively searched unityAnswers, the forum, the internet... I can't seem to find the solution to what I'm sure is a very simple problem. I'm trying to make a 3rd person on-rails shooter. Really simple - a GameObject following a long spline that will curve at points, go straight at others, incline, decline etc. Like one can easily do in modelling software like Cinema 4D. I found a few people that had asked this question, but never a conclusive answer. In my search I found the Spline Controller on the Unify Wiki (http://wiki.unity3d.com/index.php?title=Spline_Controller). But from what I can work out it only handles straight splines? This must have a simple solution, they were doing this all the time in the 90s!! :) Thanks in advance to anyone willing to share some wisdom with me, really appreciate the help.

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